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Board game review & gameplay of: Patchwork

Game design: U. Rosenberg

Illustrations: K. Franz, R, Lee, G. Tsow

  • 7.5/10
  • 8+
  • 2 players
  • 15-30 minutes

Gameplay

Patchwork is a tileplacement game by the famous Uwe Rosenberg. At the start all patchwork tiles are placed randomly in a big circle on the table, a pawn is placed besides the smallest tile. Each player gets a playerboard and two buttons. There is also a time track, which keeps track of whose turn it is. 

On your turn you may place the pawn 1, 2 or 3 pieces forward, taking that particular piece and paying with time and buttons (sometimes you gain buttons as well!). You than place the patchwork on your playerboard. Carefully choosing your moves, you get to fill up your playerboard and try to score the most points in the end. 

Thoughts

Patchwork is an easy to teach tileplacement game. However, as with more tileplacement games, the challenge lies not really in understanding how the game plays, but in the puzzle itself! Shall I put this piece here, or shall I wait for the possibility of another and take that piece? I highly appreciate a good puzzle!

I like Uwe Rosenberg games, this one no different! It has its own Automa, designed by the Automa Factory. It consists of a small deck of cards, taking away some tiles and gaining buttons for points. I really like this solo variant! 

There is some player interaction, tiles can be being taken away from right under your nose. But besides this it's just you and your own little puzzle. 

If you like tileplacement puzzly games, this is a good one, that will not disappoint!

7.5/10

Boardgamegeek BGG

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